


Pity, then, that the gameplay is so tedious. Everything looks crisp and clean, and, at least from a visual perspective, it delivers on its promise of being a cinematic experience. Moods of Madness, by contrast, looks very nice. Even if those games I linked in the previous paragraph were, to varying degrees, alright, none of them really stand out in my memory as being particularly well-made.

While Moons of Madness follows in the footsteps in other recent games that draw on the works of HP Lovecraft (particularly Conarium), I don?t think there?s any denying it has substantially higher production values than any of them. Okay, that was needless snark in that last paragraph. A Lovecraftian horror game? Well, there?s something new.
